@Huggybaby: I don't care for iOS either but I think you underestimate the market... just recently I saw an article about game sales from the Devs of "Monument Valley"
https://twitter.com/ustwogames/status/5 ... 2111203329->
https://static1.squarespace.com/static/ ... rmat=1000wIt basically says that over 80% of their sales have been on iOS even though the game is cross platform (well Android anyways).
It might not be representative but it certainly seems that the iOS market is where the money is, so it was probably a wise decision to start there from a business view.
Also the progress made there will translate over to other platforms and is getting them all closer to their initial release.
I know it probably was not an easy decision to make at exactly what point a first commercial release should happen and I hope the timing is right and that still missing features will not backfire and leave an unfinished impression with customers.