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Pro Pinball • View topic - Requests for (potential) features:

Requests for (potential) features:

General discussion about Pro Pinball

Requests for (potential) features:

Postby Pinballwiz45b » Fri Nov 13, 2015 3:23 pm

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Re: Requests for (potential) features:

Postby adpag » Fri Nov 13, 2015 10:27 pm

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Re: Requests for (potential) features:

Postby Pinballwiz45b » Wed Nov 18, 2015 12:01 am

Here's the setup that I would like to use. Hopefully it doesn't pose any gameplay problems when I actually start playing this.

https://www.youtube.com/watch?v=BGOFz407iZA
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Re: Requests for (potential) features:

Postby Pinballwiz45b » Sat Jun 11, 2016 6:08 pm

Sorry, age old bump. Didn't realize this until around May 27th (or somewhere after) that I should clarify something in this thread. On point:

I think what I meant, in Timeshock Frenzy, after the crystal slows down, is for the GI to stay off until the "UNIVERSE SAVED!" part plays.

Also, no more need to worry about broadcasting; I can do that brilliantly in Maxed settings :)
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