Page 1 of 1

[Feature] Android ambient light level

PostPosted: Sat Jul 25, 2015 2:24 am
by gersilex
I though it would be nice, if we could have the ambient light level setting of Timeshock! set by the real ambient level measured by the Android API. This could easily implemented and have a great impact on some day/night playing sessions.

What do you think?

Re: [Feature] Android ambient light level

PostPosted: Sat Dec 19, 2015 8:32 pm
by IceNine
+1 for me, also it would be nice if the table could be a bit more light, because I have both tablet and light setting in the game at maximum but it stays pretty dark and hard to see where the ball is going (tablet light does not even matter that much, the table itself is just way dark) Not what I remembered in the pc game