Release soon?

Android phone and tablet discussion

Re: Release soon?

Postby frederikjurk » Wed Jul 22, 2015 6:37 pm

Everything resolved, thanks! Can't wait for a test drive later today :D

EDIT: looks and runs incredibly on my 2012 Nexus 7 judging by the first few minutes so far :)
Last edited by frederikjurk on Wed Jul 22, 2015 6:46 pm, edited 1 time in total.
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Re: Release soon?

Postby Cod Liver Oil » Wed Jul 22, 2015 6:44 pm

Tried it out on my JXD 7800b. Ran well, looked nice.

Would like to have the option to flip it into landscape mode and use the shoulder buttons, since that device has physical input, though I realize that's an oddball request.
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Re: Release soon?

Postby Josephiah » Wed Jul 22, 2015 7:08 pm

Woohoo! It's here!
Looks fantastic as expected, and runs smoothly on my Nexus 4 on medium graphic setting. Runs a little slower in high quality (though not jerky), but tbh on this size of screen medium still looks fantastic.
Now to learn how on earth to work this properly on a touch screen - not sure I ever will - roll on the Mac version with a big screen and actual buttons...
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Re: Release soon?

Postby Nik Barbour » Wed Jul 22, 2015 7:27 pm

Got the apk now and installed.
Is it possible to add an option to invert the swipe nudge direction works?

I keep finding I want to swipe left to right to simulate nudging the left side of a real life cabinet (this would slide the playfield to the right steering the ball left).

Only played a couple of games but had on app lockup. Graphics froze, and I had to kill the app to restore function.

Device - Samsung Note 4 SM-910F Running LP5.0.1 Adreno 420 GPU.
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Re: Release soon?

Postby Jim » Wed Jul 22, 2015 8:26 pm

Got the email and installed. Logged-in successfully and plays smooth, just one issue: the ball is invisible. It also does not make contact with the flippers apparently, because even when I flail wildly with the flippers (because I can't see the ball) It still reacts as if the ball drains straight through after launch, as if it is passing through the flippers.

This is on my phone, a Galaxy S3 running a rooted stock 4.3
Haven't tried my tablet because based on the other thread, the android version (4.1) is too low. I might try anyway though.

--Jim
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Re: Release soon?

Postby mpad » Wed Jul 22, 2015 11:04 pm

Buhuhu, as said before I am without android device at the moment.
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Re: Release soon?

Postby Jim » Thu Jul 23, 2015 3:00 am

Here are some screenshots of when the ball is in-play.
Besides the ball being completely invisible, it also appears that there is an issue with the moving components on the table -- either related to texturing or lighting -- not sure.

--Jim
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Screenshot_2015-07-22-22-40-11.png
Screenshot_2015-07-22-22-40-10.png
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Re: Release soon?

Postby netizen » Thu Jul 23, 2015 4:32 am

That looks like a texture problem as all the items not textured are animated, moving, pieces.

I attached 2 screen shots from my Nvidia Shield tablet; 1 ball in play, and 1 of the start screen/attract mode
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Screenshot_2015-07-22-22-14-42.png
Ball in play
Screenshot_2015-07-22-22-14-26.png
start screen/attract mode
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Re: Release soon?

Postby NamelessPFG » Thu Jul 23, 2015 6:18 am

Just gave the Android release a spin on my Galaxy Note 4 (SM-N910P, Snapdragon 805, Lollipop 5.01 OB7), and so far, so good.

The only issue I can immediately discern are some noticeable frame drops on the ball if I notch the graphics quality up to High, which are too random for me to tell if it's the game itself or a background process. Turned it back down to Medium for now, just to see if that persists. I certainly didn't notice any graphics downgrades for it...

Native controller support would be nice, but the devs already said they're working on that for later releases. In the meantime, a Sixaxis Controller touch profile will suffice.

I'll see if I can test it on some tablet-size devices later, just for kicks.
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Re: Release soon?

Postby adpag » Thu Jul 23, 2015 12:39 pm

soundbyt3 wrote:I received an eMail half an hour ago with a link to an .apk file. Installed just fine, runs butterly smooth on my Venue 8/Android 5.1. No sound fx, though. Is there a beta feedback thread somewhere already?


There's no dedicated thread at the moment. Thanks for the report.

Cod Liver Oil wrote:Tried it out on my JXD 7800b. Ran well, looked nice.

Would like to have the option to flip it into landscape mode and use the shoulder buttons, since that device has physical input, though I realize that's an oddball request.


We will be adding landscape mode when the low view goes in.

Nik Barbour wrote:Got the apk now and installed.
Is it possible to add an option to invert the swipe nudge direction works?

I keep finding I want to swipe left to right to simulate nudging the left side of a real life cabinet (this would slide the playfield to the right steering the ball left).


That's how it's supposed to be working at the moment. The playfield should move in the direction your finger moves. You're finding the opposite?

Only played a couple of games but had on app lockup. Graphics froze, and I had to kill the app to restore function.

Device - Samsung Note 4 SM-910F Running LP5.0.1 Adreno 420 GPU.


Thanks for the report.

Jim wrote:Got the email and installed. Logged-in successfully and plays smooth, just one issue: the ball is invisible. It also does not make contact with the flippers apparently, because even when I flail wildly with the flippers (because I can't see the ball) It still reacts as if the ball drains straight through after launch, as if it is passing through the flippers.

This is on my phone, a Galaxy S3 running a rooted stock 4.3


Thanks for the report. It looks like some of the shaders are failing to compile, causing the missing ball and black moving objects. We'll look into it.

Haven't tried my tablet because based on the other thread, the android version (4.1) is too low. I might try anyway though.
--Jim


4.1 should be fine, minimum is 2.3.3, though the performance on older devices is not so good.
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