DMD reflection

iPhone, iPod and iPad discussion

DMD reflection

Postby joop » Wed Feb 11, 2015 10:03 pm

Timeshock looks great. The lightning flashes are very impressive. Though.. I find the reflection of the DMD in the glass rather bothersome.

I remember (from when I was a kid) that the DMD disappeared when nothing was going on. The table filled the screen completely. But I might be wrong. I'd very much rather not see the not functional speakers; and at least some less off that (though impressive looking) glass reflection.

I even bought the "pro" version which has the "glass off" mode, as I figured it just did that. :(

I hope I don't come off to winey. This game is awesome!
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Re: DMD reflection

Postby adpag » Thu Feb 12, 2015 8:21 pm

joop wrote:Timeshock looks great. The lightning flashes are very impressive. Though.. I find the reflection of the DMD in the glass rather bothersome.

I remember (from when I was a kid) that the DMD disappeared when nothing was going on. The table filled the screen completely. But I might be wrong. I'd very much rather not see the not functional speakers; and at least some less off that (though impressive looking) glass reflection.


We will be adding a zoomed in version of the current view so that the backbox goes offscreen and the dot matrix is then displayed over the table, with the option to have it auto-hide like in the original. We'll probably add an option to hide the reflection in the current view too.
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Re: DMD reflection

Postby MadScience2006 » Thu Feb 12, 2015 8:51 pm

Good to hear that, adpag. Yes indeed, we need to be closer to the table to better see what needs to be seen...and to hide what is not necessary. Really looking forward to the new iOS version... :D
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