Bug: Launch button appearing when there's a ball in play

iPhone, iPod and iPad discussion

Bug: Launch button appearing when there's a ball in play

Postby Annorax » Tue Feb 03, 2015 4:58 am

I've found a bug in how the user interface sees balls in play & inappropriately displays an inactive Launch button when there's supposed to be one ball in play, there are actually two balls & one of them gets locked.

iOS 7.1.1, iPad 4, Timeshock iOS initial version 1.08
Launch button displays while a ball is in play.
Steps to recreate: Start a new game. Launch the ball, then drain via an outlane while the ball saver is still active. While the game is launching a new ball, perform a bang back to save the drained ball. There are now two balls in play. Light a lock, then lock a ball while the other is still in play. The game correctly realizes what's happened and does not serve a new ball up to the plunger lane (as it did in 1.07), but the iOS interface doesn't see that & displays the launch button, which remains on screen (inactive) until the second ball in play is either locked or drained.

Screenshot attached.
Attachments
2015-02-02 22.49.50.jpg
Last edited by Annorax on Sat Feb 07, 2015 12:55 am, edited 1 time in total.
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Re: Bug: Launch button appearing when there's a ball in play

Postby adpag » Fri Feb 06, 2015 12:34 pm

Thanks for the report.
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