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Pro Pinball • View topic - About scoring

About scoring

To be the first of the new ULTRA Editions

About scoring

Postby bassolasso » Mon Nov 11, 2013 9:49 am

I've been playing Timeshock for a couple of weeks now and noticed that you can score very big points but end ball bonuses are very weak. Not that it's really bothering me, I just wanted to know is the scoring remain the same in the ULTRA edition?
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Re: About scoring

Postby Ade » Mon Nov 11, 2013 1:37 pm

We are certainly open to tweaking and balancing the scoring or rules where appropriate.
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Re: About scoring

Postby insx » Mon Nov 11, 2013 2:21 pm

As suggestions are welcome, I would like to reiterate Eric's request that explorations be resumable (with an operator menu adjustment). This would make End of Time so much more achievable for a mere mortal like me.
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Re: About scoring

Postby Ade » Mon Nov 11, 2013 2:58 pm

Thanks, noted.
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Re: About scoring

Postby bassolasso » Fri Nov 15, 2013 11:21 am

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Re: About scoring

Postby INK » Sat Nov 16, 2013 3:16 pm

Most interesting thread.

I feel that maybe Global Domination should be awarded more points to be worth the risk of playing it. Or maybe include a ball saver of some kind?

I also feel that Ramp Rampage is too high risk.

I think Erik M has talked about this somewhere...
Last edited by INK on Tue Nov 19, 2013 6:55 pm, edited 1 time in total.
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Re: About scoring

Postby INK » Sat Nov 16, 2013 3:23 pm

I agree that the bonus scoring maybe should be tweaked.

I think that 25xBonus is too high number to get the extra ball.

The difference in difficulty between video mode two and three is stupendous. I feel that it would benefit the game if level three actually was conceivable.
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Re: About scoring

Postby TedBronson » Sat Nov 16, 2013 6:19 pm

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Re: About scoring

Postby ErikM » Tue Nov 19, 2013 5:22 pm

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Re: About scoring

Postby insx » Tue Nov 19, 2013 9:25 pm

I actually enjoy Quickshot Mania sometimes. I normally time it out but it can be fun if I'm finding myself able to hit the orbits.
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