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About scoring
Posted:
Mon Nov 11, 2013 9:49 am
by bassolasso
I've been playing Timeshock for a couple of weeks now and noticed that you can score very big points but end ball bonuses are very weak. Not that it's really bothering me, I just wanted to know is the scoring remain the same in the ULTRA edition?
Re: About scoring
Posted:
Mon Nov 11, 2013 1:37 pm
by Ade
We are certainly open to tweaking and balancing the scoring or rules where appropriate.
Re: About scoring
Posted:
Mon Nov 11, 2013 2:21 pm
by insx
As suggestions are welcome, I would like to reiterate Eric's request that explorations be resumable (with an operator menu adjustment). This would make End of Time so much more achievable for a mere mortal like me.
Re: About scoring
Posted:
Mon Nov 11, 2013 2:58 pm
by Ade
Thanks, noted.
Re: About scoring
Posted:
Fri Nov 15, 2013 11:21 am
by bassolasso
Re: About scoring
Posted:
Sat Nov 16, 2013 3:16 pm
by INK
Most interesting thread.
I feel that maybe Global Domination should be awarded more points to be worth the risk of playing it. Or maybe include a ball saver of some kind?
I also feel that Ramp Rampage is too high risk.
I think Erik M has talked about this somewhere...
Re: About scoring
Posted:
Sat Nov 16, 2013 3:23 pm
by INK
I agree that the bonus scoring maybe should be tweaked.
I think that 25xBonus is too high number to get the extra ball.
The difference in difficulty between video mode two and three is stupendous. I feel that it would benefit the game if level three actually was conceivable.
Re: About scoring
Posted:
Sat Nov 16, 2013 6:19 pm
by TedBronson
Re: About scoring
Posted:
Tue Nov 19, 2013 5:22 pm
by ErikM
Re: About scoring
Posted:
Tue Nov 19, 2013 9:25 pm
by insx
I actually enjoy Quickshot Mania sometimes. I normally time it out but it can be fun if I'm finding myself able to hit the orbits.